Digital-Tutors - Look Development Pipeline using nDo2

文件大小:4.39 GB
创建日期:2014-01-31
相关链接:Digital-TutorsLookDevelopmentPipelineusingnDo2

文件列表28

  •  Project_Files.rar  1.52 GB
  •  24. Baking textures quickly in dDo.mp4  199.06 MB
  •  14. Using contextual menus in dDo.mp4  193.73 MB
  •  17. Loading changes from dDo to Marmoset Toolbag.mp4  186.62 MB
  •  07. Editing normal details in nDo2.mp4  173.7 MB
  •  13. Creating secondary production bakes in the Automation Hub.mp4  160.39 MB
  •  12. Looking at environmental details versus material details.mp4  149.16 MB
  •  22. Creating normals from scratch.mp4  143.9 MB
  •  23. Converting normal detail to other procedural maps.mp4  141.78 MB
  •  16. Using material in Marmoset Toolbag.mp4  137.34 MB
  •  20. Reviewing KeyShot outputs to Photoshop.mp4  135.38 MB
  •  11. Using Skyshop Previewer to view post bake results.mp4  130.71 MB
  •  18. Prepping in ZBrush to render in KeyShot.mp4  128.01 MB
  •  15. Introducing and setting up Marmoset Toolbag.mp4  112.82 MB
  •  19. Setting up HDRI lighting in KeyShot.mp4  110.97 MB
  •  02. Getting started with the project model.mp4  109.18 MB
  •  05. Using dDo materials in Maya.mp4  94.03 MB
  •  10. Using the Automation Hub in dDo.mp4  93.74 MB
  •  06. Baking out maps in xNormal.mp4  92.16 MB
  •  08. Creating color texture and color diffuse maps.mp4  92.08 MB
  •  03. Projecting high detail and sub-tool management.mp4  78.96 MB
  •  04. Working with the Decimation Master.mp4  78.44 MB
  •  21. Final render of our mech in Photoshop.mp4  72.72 MB
  •  25. Rendering views in Marmoset Toolbag and Maya DX-11 shaders.mp4  60.12 MB
  •  09. Saving out FBX files for preview mesh in nDo2.mp4  49.59 MB
  •  01. Introduction and project overview.mp4  10.89 MB
  •  iNFO.url  119 Bytes
  •  GFXDomain.NET.txt  58 Bytes