Udemy - Houdini Game Art - Create foliage for Games with Houdini

文件大小:2.25 GB
创建日期:2022-09-14
相关链接:UdemyHoudiniGameCreatefoliageGameswith

文件列表47

  •  6. Export and bake for Game Engine/4. Low-Poly mesh creation.mp4  238.32 MB
  •  7. UnityUnreal showcase/1. Unreal Engine integration.mp4  223.23 MB
  •  3. Understanding Copy to points/1. Understanding Houdini built-in orientation attributes.mp4  214.05 MB
  •  2. Modeling the parts of the IVY/1. Meshes from bitmap with the Trace node.mp4  177.52 MB
  •  6. Export and bake for Game Engine/2. Baking and compositing in Substance Designer.mp4  174.67 MB
  •  5. Adding variation/1. Leaves variation.mp4  137.49 MB
  •  6. Export and bake for Game Engine/3. Adding plants to our atlas.mp4  136.15 MB
  •  5. Adding variation/6. Branches improvements.mp4  130.5 MB
  •  6. Export and bake for Game Engine/1. Draw and Export our High poly Ivy.mp4  122.42 MB
  •  8. Conclusion/1. Conclusion and possible improvements.mp4  113.84 MB
  •  4. Populate the branches with leaves/1. Creating the Spawn points.mp4  106.38 MB
  •  4. Populate the branches with leaves/2. Simple lights and materials setup.mp4  84.9 MB
  •  5. Adding variation/4. Creating a User Interface for our tool.mp4  81.19 MB
  •  2. Modeling the parts of the IVY/2. Export and setup Meshes for later.mp4  66.9 MB
  •  2. Modeling the parts of the IVY/3. Drawing branches with curves.mp4  62.19 MB
  •  5. Adding variation/2. Randomize spawn points.mp4  55.21 MB
  •  5. Adding variation/3. Adding gravity to the leaves.mp4  43.71 MB
  •  5. Adding variation/5. Spawn variation with VOPS.mp4  40.59 MB
  •  7. UnityUnreal showcase/2. Unity showcase.mp4  36.52 MB
  •  1. Introduction/1. Introduction.mp4  28.7 MB
  •  1. Introduction/2. Planning.mp4  27.32 MB
  •  9. Source files/1.1 IVY_SOURCES.zip.zip  5.34 MB
  •  Udemy - Houdini Game Art - Create foliage for Games with Houdini.jpg  57.17 KB
  •  3. Understanding Copy to points/1. Understanding Houdini built-in orientation attributes.vtt  19.32 KB
  •  2. Modeling the parts of the IVY/1. Meshes from bitmap with the Trace node.vtt  15.53 KB
  •  5. Adding variation/1. Leaves variation.vtt  12.64 KB
  •  5. Adding variation/6. Branches improvements.vtt  11.54 KB
  •  6. Export and bake for Game Engine/2. Baking and compositing in Substance Designer.vtt  10.6 KB
  •  6. Export and bake for Game Engine/4. Low-Poly mesh creation.vtt  10.36 KB
  •  8. Conclusion/1. Conclusion and possible improvements.vtt  9.44 KB
  •  4. Populate the branches with leaves/1. Creating the Spawn points.vtt  8.58 KB
  •  6. Export and bake for Game Engine/1. Draw and Export our High poly Ivy.vtt  8.32 KB
  •  7. UnityUnreal showcase/1. Unreal Engine integration.vtt  8.24 KB
  •  5. Adding variation/4. Creating a User Interface for our tool.vtt  6.1 KB
  •  4. Populate the branches with leaves/2. Simple lights and materials setup.vtt  5.98 KB
  •  2. Modeling the parts of the IVY/3. Drawing branches with curves.vtt  5.91 KB
  •  2. Modeling the parts of the IVY/2. Export and setup Meshes for later.vtt  5.85 KB
  •  1. Introduction/2. Planning.vtt  5.62 KB
  •  5. Adding variation/2. Randomize spawn points.vtt  4.7 KB
  •  6. Export and bake for Game Engine/3. Adding plants to our atlas.vtt  4.4 KB
  •  5. Adding variation/5. Spawn variation with VOPS.vtt  3.42 KB
  •  5. Adding variation/3. Adding gravity to the leaves.vtt  3.15 KB
  •  Udemy - Houdini Game Art - Create foliage for Games with Houdini.txt  2.42 KB
  •  1. Introduction/1. Introduction.vtt  2.42 KB
  •  7. UnityUnreal showcase/2. Unity showcase.vtt  2.2 KB
  •  9. Source files/1. Sources files.html  164 Bytes
  •  3. Understanding Copy to points/2. Orientation Attributes.html  131 Bytes