11. Triplanar Shader Graph/3. Adding Normal Direction Nodes to Render Textures Only Facing Certain Direction.mp4 108.95 MB
7. Standard 3D Lit Shader Graph - Physics-Based Rendering (PBR) Material/5. Understanding and Creating the Emission Map Nodes.mp4 99.85 MB
13. Extra content/1. Stylized Fire Projectile VFX.mp4 94.91 MB
8. 3D Stylized Water Shader/3. Creating Water Foam Nodes.mp4 90.51 MB
13. Extra content/4. Colors Theory (Choose the most pleasing color combinations of color).mp4 82.72 MB
8. 3D Stylized Water Shader/1. Setting Up the Scene & Creating Water Depth Sub-Shader Graph.mp4 81.15 MB
12. Zelda Toon Shader/2. Adding Specular and Rim Light Nodes.mp4 79.92 MB
11. Triplanar Shader Graph/2. Creating Advanced Triplanar that Blends Between 2 Textures.mp4 74.85 MB
2. 2D Fire Projectile Shader Graph/5. Creating Mask Nodes & Final 2D Fire VFX.mp4 74.65 MB
7. Standard 3D Lit Shader Graph - Physics-Based Rendering (PBR) Material/2. Understanding and Creating the Metallic and Smoothness Maps Nodes..mp4 74.14 MB
3. 2D Wind Vegetation Shader Graph (Vertex Movement Tutorial)/1. Using Vertex Position Movement Nodes.mp4 73.16 MB
2. 2D Fire Projectile Shader Graph/4. Creating Movement Disssolve Nodes.mp4 72.31 MB