Digital Tutors - Rigging and Animating a Game Boss in 3ds Max

文件大小:2.41 GB
创建日期:2013-10-17
相关链接:DigitalTutorsRiggingAnimatingGameBoss

文件列表28

  •  11. Creating controls for the legs and claws.mp4  155.54 MB
  •  23. Cleaning up the anticipation to the attack.mp4  137.74 MB
  •  10. Setting up conttrols for the COG vertebrae and gaster.mp4  133.34 MB
  •  12. Controlling the arms.mp4  127.41 MB
  •  26. Polishing the fall.mp4  125.42 MB
  •  25. Wrapping up the blocking pass of fall.mp4  121.75 MB
  •  02. Setting up our scene and creating bonoes for vertebrae.mp4  118.89 MB
  •  04. Building bone objects for the mandibles and claws.mp4  116.37 MB
  •  03. Adding bone objects for the jaw and legs.mp4  111.4 MB
  •  22. Refining the anticipation sequence.mp4  109.3 MB
  •  14. Adding controls to the jaw and mandibles.mp4  109.03 MB
  •  24. Starting on the fall of the creature.mp4  93.6 MB
  •  05. Creating bone objects for the primary arms.mp4  85.73 MB
  •  07. Skinning the model.mp4  84.42 MB
  •  08. Refining skin deformations.mp4  84.02 MB
  •  20. Blocking in the second sequence of the anticipation of the creature.mp4  82.33 MB
  •  18. Animating the anticipation to the attack of the creature.mp4  81.62 MB
  •  19. Finishing the blocking pass of the first sequence of the anticipation of the attack.mp4  81.43 MB
  •  06. Rigging the secondary arms.mp4  75.48 MB
  •  15. Automating the movement of the smaller arms.mp4  69.6 MB
  •  13. Seting up controls for the neck and head.mp4  68.54 MB
  •  09. Creating a global control.mp4  64.56 MB
  •  16. Finishing the automated system for the smaller arms.mp4  61.42 MB
  •  21. Completing the blocking pass of the anticipation of the creature.mp4  57.06 MB
  •  27. Final animations of the game boss and exporting animation out of 3ds Max.mp4  42.95 MB
  •  Project_Files.rar  36.02 MB
  •  17. Getting our rig ready for animation.mp4  29.47 MB
  •  01. Introduction and project overview.mp4  8.24 MB